#> Yes but it supports real money
1 messages · Page 1 of 1 (latest)
It does not support Steam receipt validation
Player Management is just a way to see different types of "player data" coming from the services. It shows cloud save & economy player data. Those are always linked to a player.
It's possible to build your own clan/guild static groups with cloud save & cloud code.
For real-time groups, we have lobby which can let you make parties as well as vivox for text and voice chat
So Player Management is just all Data as overview and directly editable? So Player Authentication, Cloud Save, Friends etc. would always save into Player Management and that Service is just for displaying it?
so basically when I want to save for example the player inventory, last selected difficulty and other things, it should be always in the Cloud Save and I can view that then in the Player Data Management?