#Open-world coop

1 messages · Page 1 of 1 (latest)

dense sentinel
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can it be better/easier if i move all work to host instead of server, so host player will load all terrain colliders for everybody, and also build navmeshes for npc's?

dense sentinel
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@marble shale @leaden imp i'll be really happy if you help with this

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If there is more info you need, i'll try to provide it

leaden imp
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You need to be more specific with your networking questions. We're happy to help but we're not here to fully design features or give full code solutions. That's not what this Discord is for.

marble shale
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What's the actual problem you are seeing there?

dense sentinel
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I'm not asking for code, more about "is the thing i'm planning even good"

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will i/host/server get at least 1 fps with this

marble shale
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depends on how but the world is.

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all you can do is try it out and profile it

dense sentinel
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but total world size is around 95x95 chunks, where each chunk is 64x64 units

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but it's mostly a single low-poly mesh

dense sentinel