#Pid Controller side effects
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https://youtu.be/y3K6FUgrgXw?si=RaWMUpbWTAGc38iq
Using this as source. Github of creator
This video describes how to use PID controllers in Unity3D
Original blog post: https://vazgriz.com/621/pid-controllers/
Github: https://github.com/vazgriz/PID_Controller
itch.io: https://vazgriz.itch.io/pid-controllers
0:00 Intro
2:19 Implementation
4:43 Proportional Term
5:50 Derivative Term
9:16 Integral Term
11:57 Output
12:28 Rotating Syst...
Then again the following fields make me seriously doubt my assumption:
public float valueLast;
public float errorLast;
public float integrationStored;
public float velocity; //only used for the info display
public bool derivativeInitialized;