#Rustforge - A factory automation game
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I'm adding a build preview in my game for placing conveyors. Which one do you prefer? A or B? π€
FYI: You can learn more about my project from my Discord profile π Much appreciated! π
Progress update with option C!
I like that option. Looks good
so this is basicly factorio?
Thanks!
Well, not quite! It shares similarities with many games in factory automation genre, yes. Compared to Factorio, this plays a bit different: more like a RTS or a simulation game with no central character. It also puts emphasis on colony management.
ohh alr
This is Rustforge - a factory automation game with colony management mechanics.
The project is in pre-alpha stage at the moment. Currently building the inventory system and objective system into the game.
What do you think about the UI design?
Look at them trains go! π
You can learn more about the project from my Discord bio π
And a video of the trains in motion! πΉ π
AYO WHEN THIS GAME COMING OUT
That is almost exactly the game I've been wanting to play
Hey! Thank you so much for the interest. I'm currently building the first playable version of the game. It's still going to be a while.
I have a Discord server for the project in my bio if you're interested to learn more!
You can join my Discord server here: https://rustforge.net/discord
A direct server invite is preferable
I see, and I agree with you. It's just that some servers don't allow it and they automatically remove messages containing a Discord server link. So I've been avoiding that...
You could dm it to me no prob
Alright, will do! Thanks π
A happy colony is a productive colony! Keep them smiling - OR else! πβ‘οΈπ‘ Screenshot from a colony factory game project called Rustforge.
What do you think about using these emojis as part of the UI design for communicating colony happiness?
I'm building a colony management game. Just adding a hover option for individual colony units! Do you like the direction it's going?