#Issue with Animator to Ragdoll transition

1 messages · Page 1 of 1 (latest)

grave zodiac
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Hello, this is what my transition looks like right now.

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That is to say, terrible

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I have narrowed down this issue to joint angle limits, if they are set to (near) 180 for every joint, the issue is fixed

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I assume this is because the animation is exceeding the angle limits, and thus enabling the ragdoll jerks it back very jarringly

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However, I have no idea how I might fix this