Introducing my new Asset Store asset - Tremble!
Tremble allows you to use a Quake map editor (currently only TrenchBroom is supported) to quickly and easily make levels for your Unity game - bringing along all your materials and prefabs so that you can prototype and even create finished levels in a real, battle-tested level editor!
You can even set your project up (by ticking a single checkbox) so that users are able to create and share their own map creations, paving the way for easy integration with Steam Workshop, Unity's UGC system (or your own backend!).
Itβs super quick (usually under a second to import a map), automatic (imports as soon as you save in TrenchBroom), and requires no setup (unless you want to tweak things)! You can even edit your map while your game is running (in Editor) with Live Update, so you can iterate and adjust level geometry while you play.
Check it out at https://assetstore.unity.com/packages/slug/277805 !