A simple game that is in early development. Game is about a traveler who fell into a cave and is trying to find his way out. The game has an infinite nature to it's levels but subtle story elements to keep things progressing and have an overall end goal besides a leaderboard score. I also have working Upgrades, Abilities, Powerups and cosmetics. Working on some basic polish for the next trailer since this one was made before all the new features I just listed. Would Love feedback or any thoughts you might have looking at the project screen shots or video(s) Thank you for your time 
#"The Traveler" Simple Steam Game Dev Log
1 messages · Page 1 of 1 (latest)
Fun cosmetic I made for the lil guy
Also a fun little death "animation" that splits the character up upon hitting an enemy
Love the look
Thank you!!
Store page for the game is now up!! Still lots of work to make it better but its a good feeling 
Lucky! I want to put my store page up I just don't know if my game is worth putting it up yet... 😦
I'd love to see some gameplay and share my thoughts!! I have some other games on steam as well and this one will be my third!
Also let me know your thoughts on the traveler from what you see! Love to get feedback and opinions early on
I don't know if you want this here so feel free to tell me to remove it, but here is the devlog for now. I'll also record a video of the tutorial I made tommorow and post it. https://discord.com/channels/489222168727519232/1234646217997291630
yup! I already dropped in the thread a couple hours ago and said cant wait. I'll be posting some more updates here as well pretty soon < 3
Some basic code to make him blink. Still needs to be improved a little xD
Can I see the steam page?
Sure thing! It’s still a work in progress but I just wanted to get something up. https://store.steampowered.com/app/2915060/The_Traveler/
In the Traveler, you find yourself lost and alone in a cave. There seems to be only one way to go, so you start your adventure. Jumping and ducking your way through enemies and exploring different environments, you can collect coins to upgrade your player and unlock new abilities. Maybe then you will find the ancient relics that start to reveal ...
Release Date
2024
I'll wishlist 😉
😩 the goat
I’ll refine the entire page, but I need to finish the game so I can get a good trailer and some more diverse screeenshots
The process of creating the steam page seems very hard so I'm reluctant to do it. Like what's the difference between Publisher and Developer?
It is quite the process 😭 lots of things behind the scenes you have to do. And the publisher is if you get picked up by a publisher like Sony or something. But if not I just put my studio name since I’m a solo dev
Same
Do I create the publisher seperately or can I put it under a development account that uploads the game?
Just put whatever name you want as your studio name. And there are plenty of really good tutorials on setting up your steams page. Integrating steam works API into your game and uploading builds to steam.
Thanks, I'll stop asking questions here to not clog up your devlog.
No worries and feel free to DM as well!
Good luck on your game, I'll be uploading a preview of my game later 😄
Love trying to help out, gotta support each other 💪🏻
#indiedev
Screenshots of the new level type and shop / cosmetic manager is coming soon 
UI pass #1 for "death" screen or game over screen with basic run info as well as working leaderboard
Looks great. I don’t know if it’s just my screen but the text on the buttons should be darker, I can barely see it.
Progress with game optimization as well as true dynamic roof spawning and enemy spawning! No roof config will ever be the same and enemies scale based on distance in terms of complexity and amount as well as other platforms, ramps and more you can use to help traverse around enemies and the cave itself 
Super basic list of some of the starting enemies / obstacles that have unique animations and movements to make it harder to navigate past. ( Lots more going to be added ) Let me know if you have some cool shapes you would want to see with some cool movements 
Almost done with the little cosmetic manager which has more customization than some cute hair 🫡 Been working on updates for my already released games & stacked with work from my main client so progress with the traveler has def slowed down but we picking it back up < 3
Crisis is almost over with my main work and getting to the point where I have some time to work on game dev again < 3