#"The Traveler" Simple Steam Game Dev Log

1 messages · Page 1 of 1 (latest)

celest mulch
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A simple game that is in early development. Game is about a traveler who fell into a cave and is trying to find his way out. The game has an infinite nature to it's levels but subtle story elements to keep things progressing and have an overall end goal besides a leaderboard score. I also have working Upgrades, Abilities, Powerups and cosmetics. Working on some basic polish for the next trailer since this one was made before all the new features I just listed. Would Love feedback or any thoughts you might have looking at the project screen shots or video(s) Thank you for your time catjam

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Fun cosmetic I made for the lil guy

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Also a fun little death "animation" that splits the character up upon hitting an enemy

fierce thunder
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Love the look

celest mulch
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Thank you!!

celest mulch
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Store page for the game is now up!! Still lots of work to make it better but its a good feeling typingcat

rocky stone
celest mulch
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Also let me know your thoughts on the traveler from what you see! Love to get feedback and opinions early on

rocky stone
celest mulch
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yup! I already dropped in the thread a couple hours ago and said cant wait. I'll be posting some more updates here as well pretty soon < 3

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Some basic code to make him blink. Still needs to be improved a little xD

celest mulch
# rocky stone Can I see the steam page?

Sure thing! It’s still a work in progress but I just wanted to get something up. https://store.steampowered.com/app/2915060/The_Traveler/

In the Traveler, you find yourself lost and alone in a cave. There seems to be only one way to go, so you start your adventure. Jumping and ducking your way through enemies and exploring different environments, you can collect coins to upgrade your player and unlock new abilities. Maybe then you will find the ancient relics that start to reveal ...

Release Date

2024

▶ Play video
rocky stone
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I'll wishlist 😉

celest mulch
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😩 the goat

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I’ll refine the entire page, but I need to finish the game so I can get a good trailer and some more diverse screeenshots

rocky stone
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The process of creating the steam page seems very hard so I'm reluctant to do it. Like what's the difference between Publisher and Developer?

celest mulch
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It is quite the process 😭 lots of things behind the scenes you have to do. And the publisher is if you get picked up by a publisher like Sony or something. But if not I just put my studio name since I’m a solo dev

rocky stone
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Same

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Do I create the publisher seperately or can I put it under a development account that uploads the game?

celest mulch
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Just put whatever name you want as your studio name. And there are plenty of really good tutorials on setting up your steams page. Integrating steam works API into your game and uploading builds to steam.

rocky stone
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Thanks, I'll stop asking questions here to not clog up your devlog.

celest mulch
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No worries and feel free to DM as well!

rocky stone
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Good luck on your game, I'll be uploading a preview of my game later 😄

celest mulch
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Love trying to help out, gotta support each other 💪🏻

rocky stone
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#indiedev

celest mulch
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Screenshots of the new level type and shop / cosmetic manager is coming soon _ohyeaah

celest mulch
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UI pass #1 for "death" screen or game over screen with basic run info as well as working leaderboard

rocky stone
celest mulch
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Progress with game optimization as well as true dynamic roof spawning and enemy spawning! No roof config will ever be the same and enemies scale based on distance in terms of complexity and amount as well as other platforms, ramps and more you can use to help traverse around enemies and the cave itself _pepemoneybag

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Super basic list of some of the starting enemies / obstacles that have unique animations and movements to make it harder to navigate past. ( Lots more going to be added ) Let me know if you have some cool shapes you would want to see with some cool movements _ohyeaah

celest mulch
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Almost done with the little cosmetic manager which has more customization than some cute hair 🫡 Been working on updates for my already released games & stacked with work from my main client so progress with the traveler has def slowed down but we picking it back up < 3

celest mulch
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Crisis is almost over with my main work and getting to the point where I have some time to work on game dev again < 3