#Infinitely recursive SystemGroup crashes editor on latest

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true scarab
#

Unity Version: 6000.0.0b16
Entities Version: 1.2.0

The following system group causes a stack overflow exception that crashes the entire editor when the project compiles, rather than erroring or warning:

using Unity.Entities;

namespace Megapop.Hitachi.SystemGroups
{
    [UpdateInGroup(typeof(RenderSystemGroup ))]
    public partial class RenderSystemGroup : ComponentSystemGroup
    {
    }
}