#Snowpiercer Survival
1 messages ยท Page 1 of 1 (latest)
Updated UI maybe
Multiplayer
nice ui is very subnautica
Sigma windows you got
Oh this is nice! Love Snow Piercer
What are you using for your networking solution? Is this a custom solution or are you using Photon Pun 2 or something?
The sync looks really good
Snow Car
Im using Photon Pun 2 for the networking
Oh nice that's also what I've been using. Really easy to use
Yeah it is
Updated UI Inventory
that looks really nice
its very easy to use but the downside is its outdated, imo if i was starting a new project i wouldnt have used it probably unity netcode or maybe mirror
but the game looks very nice, looks like a mix of lethal company and subnautica, looking forward for videos keep up the good work
also just noticed it should be equipment and not equipments
Thankyou for the correction
I see, should i learn about the unity netcode?
is it good as photon?
its better does not have a server dependency, more flexible
the only good thing about pun is its easy
could consider mirror that is more focused on a server-client architecture
which can be benifical for games that need authorative servers
outdated or stable + tested? lol
you should base this on what features you need and what the price plans are
its on lts, but they themselves say you should not use it for new projects
and use fusion instead
but at that point i would use netcode
This is just my opinion but a lot of concepts will carry between each framework anyway. Photon probably isn't going anywhere soon and there are always less problems on the beaten path.
I always build prototypes of full concepts before diving into finalizing a full project so maybe this workflow just works better for me. It's all just trial and error at the end of the day
yea i agree u can still use it for concepts but i really think its not good anymore for final ones
i assume he is planning on releasing this
and not a prototype/concept
I really dont know what should i use for the detail here,
Using No Physics :
- Good Performance
- Easy for player to get inside the train with parenting
- Bad visual detail for the bogies/Wheels
Using Physics :
- Bad performance because each bogies should need 1 script so that 2 in total unlike non physics only use 1 script
- Need parenting script for the player to follow the rigidbody velocity
- Good visual detail for the bogies/wheels because its align with the rail track
New Car
Working on interior right now!
Visual Concept (Unfinished)
how bad is the performance difference?
maybe add more foilage
u have a decent amount
but it feels like it would fit alot if it was drowning with vegetation.
Well, it drops to -50 FPS depending on how much the train car has
Alright thankyou for your suggestion
is this just going to be subnautica + that one game on steam where you own a big drill?
volcanoids i think its called
Volcanoids? this is the first time i saw that game , well its pretty similar tbh
Yeahh and combination of Lethal Company too
which is going to be a multiplayer game
Control panel Progress
The Engine?
Interactive Control Panel
Upgrade detail.. Just a little bit
New Wheel animation Test
Testing Some rendering
lol
Snowpiercer junior?
1001 Cars Long (Not really its 27 actually)
My Poster
Thankss
thatโs really cool
Thanks
https://reyhangtz.itch.io/snowpiercer
My Itch Io
nice
This game seems like alot of fun! The only thing i couldnt find out was if this game is a co-op or single player?
This game is Co op
Support multiplayers up to 7 players
Big alice coming soon
yo this is cool asl when it releases will it be free?
Since this is an early alpha, we're aiming for a demo release in about 4-5 months. Yes, it will be free
Working on Rail Junction
Is the premise that you travel farther out in a train like going deeper in subnautica?
Also do you use procedural generation
Yeap
Yes i will use procedural generation for the map
thats actually so cool
how did you learn how to make games cz i wanna make a game and idk where to start
ive been practicing for 5 years ;), if you wanna make a game just make a simple game first to understand the logic of the game
and how did u learn C#
cz im really struggling and ppl told me to not use tutorials cz they spoon feed me the code
I learned C# while working on game projects because game projects helped me understand algorithms and C#. And if someone tells you not to rely too much on tutorials, it's actually okay to use them as long as you see them only as references so you can learn from them
Switching Rail
okayy tysm for advicee i love ur game btw
Thanks ๐
Adding Chat Message
Probably already been asked but is it going to be free and how many people can play together
Yes its going to be free, and can play up to 7 players
Thanks, Iโm definitely going to play this with my friends when itโs out
HI friend . i have some question can you help me . if you can . ping me in #archived-code-general
thanks
and . i see your yt . your game is very nice
Voice In Game Features
nice
how can i play your game ?
https://reyhangtz.itch.io/snowpiercer
you can download it from here
thanks
shet
karma ๐
Finnaly my SSD got back to normal :))
What's so funny?
i say karma . and your ssd fix ( just kidding)
Another Poster
bro where you learn . add msg box
what we should do . it sonw p ?
Message Chat?
yeah
where do you learn add chat ?
tnx
you will get hard in trouble to name the game "snowpiercer" i guess.
Yeaa i will change the game name later
Can you give me advice on what is allowed and not allowed when making a fan-made game?
No. Im just quite sure that "snowpiercer" is a trademark ๐
Like you cant name a game "starwars" ^^
Alright what about the content inside the game?
Like the model
Should i make it little bit different?
yeah, i guess thats smart ^^
Okay
I don't know shit about trademarks, but I'm pretty sure you can have a snowpiercer-like train model in your game, especially since you created it yourself, it's just an interpretation of another piece of art (the show) you've seen. It's fine to parody pieces of art, that's how all of it is actually made. It's similar, but nowhere near that detailed or 1:1, especially not on the inside. So I think you're fine. I agree on the name though, it is very likely trademarked and protected, like "zombies", "star wars" etc. But something like icebreaker or icepiercer, that's fine (unless there's some global hit names like that that I'm unware of lol)
And not to ruin the fun, but I'm preeeeetty sure Disney or other "big guys" won't care about your game, unless you actually charge people for it and it gets like 1M+ purchases/downloads
Just keep going at it, I love where you're going with this at least visually
Thanks for your feedback and advice Iโll definitely consider alternative names like โIcebreakerโ and others ๐
someone give me a videoo about msg box
give me video pls ๐
You can search it by your self right?
Big Alice Car Coming soon
i search add message box
but
it show the app in windows bro
Just go to #archived-code-general or #๐ปโcode-beginner this is devlog channel
๐
Finish
really cool models
you should think about adding this details as normal map, not as real geometry.
Thankyou, i will try to use normal map
2 Trains Pulling Together
Docking Car coming soon
Finish
Well i didnt see that coming 
Night mode
Personally I think details like those look better when modeled out rather than being normal map data
sure they do, but thats not a performant way
Wouldn't make much of a difference if at all in this case
In my opinion people very much over use normal maps
