I am planning to use Content Management to reduce the initial install size of the application. By packaging a Scene into an update package.
After building the .exe file, I use Assets->Publish->Content Update to create an update package, which I then place on a server for download and use. Everything works fine.
However, I noticed that the /StreamingAssets folder in the .exe file I built includes that scene.
Is there a way to exclude these files during the build?