#any idea why my editor loop is causing

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outer sparrow
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tried different versions of unity.. as well as URP / BIRP.. this 1 project lags yet
I have a similar project w/ most of the same code and even more assets (like editor type stuff) and it doesn't lag

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I'm going to test a build next and see if it lags.. doesn't matter if i run maximized or minimized, or if i have the editor visible or not

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I think I may have accidently found the issue but i dont know why