#[RELEASED] Utility Intelligence - A user-friendly Utility AI Framework

1 messages · Page 1 of 1 (latest)

signal quail
#

Hi everyone,
I'm thrilled to announce that Utility Intelligence has been released! 😍 🥳

It's a user-friendly Utility AI Framework with an intuitive Editor for easily designing AIs. If you're interested in Utility AI, please give it a try!

Here's all the information about Utility Intelligence:

Documentation | Asset Store | Forum

Videos:
Highlighted Features

#

[50% New Release Discount] Utility Intelligence - A user-friendly Utility AI Framework

signal quail
#

With UtilityIntelligence, you can view how the input and the response curve will affect the consideration score without having to visualize it in your head.

signal quail
#

Utility Intelligence 1.0.1 is now LIVE!

Added

  • Consideration Benchmarks
  • InfluenceCurve Benchmarks

Changed

  • Select the first decision maker if all decision makers return a score of 0.

Fixed

  • Fixed the issue where the state of a decision maker was incorrect when exiting/entering.
  • Fixed the issue where the Editor did not select the correct decision when adding or removing decision makers, decisions and considerations.

Full Release Notes
For the full release notes, please visit:
https://carloslab-ai.github.io/UtilityIntelligence/release-notes/

signal quail
signal quail
#

With Utility Intelligence, you can edit the Intelligence Data directly in **JSON **format using your Text Editor, then import it into the Intelligence Asset.

rich swallow
#

can you show the workflow? utility is notoriously iteration intensive so good debug tools with history is essential

signal quail
#

Hi @rich swallow
Thank for your interest!

While this plugin currently doesn't include a history feature, it offers a robust debugging feature to determine which decision will be chosen based on the current inputs and response curves right in the Editor without needing to play your game.

You can read more about it here:
https://carloslab-ai.github.io/UtilityIntelligence/UtilityIntelligence/editor-window/#status-preview
https://carloslab-ai.github.io/UtilityIntelligence/UtilityIntelligence/editor-window/#input-tab

Additionally, you can view the runtime status of multiple components while playing the game, which greatly aids in debugging.
https://carloslab-ai.github.io/UtilityIntelligence/UtilityIntelligence/editor-window/#runtime-status

I'll consider adding the history feature in future updates of this plugin but I'm not sure when it will come. It depends on the sales of this plugin and my free time. 🥲

signal quail
#

Hi everyone,
Just a heads up, there is only one day left before the 50% New Release Discount ends. So if you're interested in Utility Intelligence, this is the last chance to get it at this reduced price.

signal quail
#

Hi everyone,
The new release discount has ended.
Thanks for all the purchases.

signal quail
signal quail
#

Utility Intelligence - A user-friendly Utility AI Framework

signal quail
#

Utility Intelligence 1.0.4 is now AVAILABLE on the Asset Store!
Added

  • Added variables classes to store GameObject and Transform.
    Fixed
  • Fixed an issue where custom variables could not be referenced in the Editor.

Full Release Notes
For the full release notes, please visit:
https://carloslab-ai.github.io/UtilityIntelligence/release-notes/

signal quail
#

[RELEASED] Utility Intelligence - A user-friendly Utility AI Framework

signal quail
#

Hi everyone,
I'm thrilled to share with you guys that Utility Intelligence is currently one of the top new assets on Unity’s Asset Store.

signal quail
#

Utility Intelligence 1.0.5 is now AVAILABLE on the Asset Store!
Changed

  • Group these classes under the menu: AddComponent/CarlosLab.
    • UtilityWorldController
    • UtilityAgentController
    • UtilityAgentFacade
    • UtilityEntityController
    • UtilityEntityFacade
  • Separate the ChargeStations from Environment prefab in demos.

Full Release Notes
For the full release notes, please visit:
https://carloslab-ai.github.io/UtilityIntelligence/release-notes/

cold relic
#

Nice! 💪🏻

signal quail
#

I created a new post to update the Gallery Image.

hallow hamlet
#

Don't cross-post. Remove either of them.

#

@signal quail

signal quail
#

okay

signal quail
hallow hamlet
#

Then repost and close/remove this one

signal quail
#

ok, but I have to wait 6h to repost 🥲

hallow hamlet
#

Don't have access to slow mode, will have to repost after the timer