Hello! Making a thread here for any future development updates in my tiny racing game Tiny Tires. top-down arcade racing started 10 years ago as a learning Unity project, now it’s a big game and I have a Steam page and everything! Anyway, it’s still in active development so I’ll try and make some updates here every now and then. For now, check out my new trailer and wishlist on Steam: https://x.com/jonkristinsson/status/1774135562712084781?s=46
#Tiny Tires devlog
1 messages · Page 1 of 1 (latest)
Latest work has been making some suspension physics on the car (thanks to this wonderful tutorial https://youtu.be/sWshRRDxdSU?si=oNXuS4HhyHfS2E7i) which has really improved all the ramp physics and removed a lot of handiness when it came to gaps and bumps in colliders. It also is perfect for the more off-road track I’m building next: the garden track! 🪴
Learn how to create an arcade-style car controller in Unity! This tutorial covers suspension logic, offers valuable insights for game developers. Get ready to build your own unique controller for arcade racing games in unity.
#carcontroller #gamedevelopment #tutorial #unity3d
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Looks good. Miniature games are a classic
Agreed!
i love it
Looks good, are you making the art assets yourself?