#DAS GRINDMACHINE - Unreal 5.4 vs Unity 2...

1 messages · Page 1 of 1 (latest)

deep nova
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Lovely! I've been testing out UE 5.3, and got 3 of our projects moved over so far to test things out. I was debating drafting up a how-to on migrations for other people. I'm hoping to push our test experiences to O3DE, Flax, Stride and finally Unigine. Just so I can get a bunch of side-by-side comparisons. But at the same time also trying to keep up with the latest Unity stuff.

My moment of pride this morning was both getting a decent Quest build off 5.3 and having officially helped 10 people with the engine...

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I'll check this out later!

jolly sluice
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Just an unstructured blurb on your experience will help a lot of people.

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I dived right into the programming side of Stride and Flax to see if it was for me. Evaluating time cost vs benefit takes time as you must go in depth.

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I wasn't going to do anything else in Unreal besides the occasional project as a cinematographer or technical artist.

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But the last project, which was VR, surprised me.