#Spline Mesher

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vocal stump
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A straightforward and powerful tool for spline-based mesh deforming. Essential for 3D world building. Built around Unity's native spline tool, making it intuitive to combine it with other tools.

Provide the component with a spline and an input mesh, and it gets continuously repeated along the spline.

Build fences, pipes, paths, cables and much more!

https://assetstore.unity.com/packages/tools/modeling/spline-mesher-280289

Get the Spline Mesher package from Staggart Creations and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

vocal stump
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Version 1.2.0 is now available! This is a major feature and usability update

NEW
• Caps, attach any prefab to the start/end of the mesh
• Manual segment count control
• Stretch-to-fit functionality
• UV scale & offset control
• Rotation roll angle with per-point adjustments, twist a mesh around the spline
• Vertex color data over the spline, to drive shader-based effects
• Several UI and usability improvements