#hi everyone Im currently playing with

1 messages · Page 1 of 1 (latest)

midnight arrow
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you can post your code here

neon snow
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thats the important bit

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you can ignore all the variables above

midnight arrow
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Ok so first Start() is before the player is acutally spawned so change that to OnNetworkSpanw()

neon snow
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ok

midnight arrow
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But I will says that trying to cram multiplayer into a single player controller is going to be painful

neon snow
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but shouldnt most of the stuff be the same ?

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like whats the difference

midnight arrow
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There are loads. but You'll find them yourself. You can get pretty far with just client authority but just know that your players can cheat this way

neon snow
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ok i think ill just stop with trying to do multiplayer for a while since i started unity 4 months ago and all these networking problems are giving me such a headache

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its kinda ruining the fun if you get what i mean

midnight arrow
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Networking is not for the faint of heart. But yea. learn single player first then you'll be able to start from scratch with multiplayer