#how to avoid random sales drop

1 messages · Page 1 of 1 (latest)

slate kestrel
#

So I have heard people putting out their game on steam and everything is going well for 4 or 3 days they might have made 500 or 700 but then it randomly stops like 0 sales, I am afraid of that and is there any tips to avoid it?

pallid prawn
#

Marketing? Community management? Generally making a game that people want to talk/share about?

Not sure what answer you're hoping for though, there is no secret answer to this. 🤷‍♂️

slate kestrel
#

Thank you, when I found out that suddenly sales stop I got horrified but now I think the answer is that I need to plan hard

storm gull
#

Stay on top of marketing and be active in the community

Thats how so many older games, especially indie ones, remain popular, the creators care about and help nurture the fanbase even beyond the games publication.

Now this ofc does not ensure that you dont plummet down to zero, but itll help a lot. Because an active playerbase that feels heard is a playerbase that is so much more likely to keep recommending the game

terse hollow
#

Yup. I find apps have steady sales more or less, games get a big spike with drop off. And then picked up again when sales happen.