Changed my query from WithAll to WithAny and instantly ran into safety violations.
query = new EntityQueryBuilder(Allocator.Temp)
.WithAny<InitializeEntity, InitializeSubSceneEntity>()
.WithAll<NavMeshSurface>()
.WithAllRW<WorldReference>()
.Build(ref state);```
A quick break point in AddReaderWritersToLists and can clearly see it's not not adding the WithAny components
(Note they are IEnableable, probably related)
@rigid nest because I think I've pinged you about query stuff before.