#instead of doing it in blender?

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solar crane
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a workflow most studios use is like Blender > Substance Painter / Designer (for the Texture PNGs) > Unity (where you stitch Model and Textures via a Material together)

Thats why you can bring your raw models into Unity, bring your Textures into Unity, create a Material and assign the textures to it and drag the material onto the Model.

thin zodiac
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ahh damn that would of been better
i did
Blender > Substance > Blender > Unity

solar crane
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the second Blender is just optional (for example if you want to render your stuff).
But you can now easily export your models from Blender without the textures and make them in Unity.

thin zodiac
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is this just Unity? like the material previews look right

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it was a setting i enabled

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oops

solar crane
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does it work?

thin zodiac
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Thank you

solar crane
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We also have a small GameDev Community Discord, if you need additional help.

thin zodiac
solar crane
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We got a girl doing avatars for our VR Game there, yeah. I can ask her to help.

thin zodiac