Beautiful and resource-efficient pseudo-volumetric lighting for Unity 2D, 3D and VR projects running on URP. Includes variable softening, custom shaders, any object as masking renderers and artifact reduction!
1 messages · Page 1 of 1 (latest)
Beautiful and resource-efficient pseudo-volumetric lighting for Unity 2D, 3D and VR projects running on URP. Includes variable softening, custom shaders, any object as masking renderers and artifact reduction!