#Toggle IsTrigger on an entity with a collider
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pretty sure that same trigger option will work in unity physics
Isn't collider.isTrigger gameobject only? Initially, I thought component PhysicsCollider would have it. Am I looking in the wrong place?
it will bake to unity physics
it's part of blob
I am trying to toggle isTrigger on the entity with the collider after it is baked.
you can't modify it for specific entity
oh that's unfortunate...