#FarFromHereStudio Template: HDRP Environment

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true phoenix
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Crafted with love

Asset Store : https://assetstore.unity.com/packages/templates/tutorials/farfromherestudio-template-hdrp-environment-271079

If you want to start a Unity HDRP "outdoor" scene for a project from scratch or just to learn, this template/tutorial resource is made for you!

Use FarFromHereStudio Template: HDRP Environment from Far From Here Studio to elevate your next project. Find this & more Tutorials and templates on the Unity Asset Store.

true phoenix
true phoenix
true phoenix
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Preparing the official updates to Unity 6 for the FFH template HDRP Environment atm 🙂
The template need some addtionnal love
Let's start :

  • Full support for DX12 DXR (few modification to some shaders)
  • Add 3 "Master" shadergraph that support virtual texturing : one for characters skins, one like the standard - Lit and one for Triplanar Layered (Rocks)
  • Adding a 3D noise Custom Render Texture + the Shader for advanced volumetric effect.
  • Addind a module to import usefull character's (digital human + hair system) packages to the project using a "show on startup" UI.
  • Some addition to the river water system (physics elements)
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I am considering to add a simple character and a full setup female character, 3rd person

true phoenix
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Unity6 updates coming soon, the demo can run smoothly using a full DXR setup, it's pretty insane

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no more "Save" folder and unitypackage to unpack 🙂

true phoenix
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Unity6-preview version : I have prepared a branch on the git repository, here you can find and test the demo using FSR2 setup, there is most of the new stuff store in the files too like Noises, VT shaders and ScreenSpace Wetness

https://github.com/Far-From-Here-studio/FarFromHere-Studio-Template-HDRP-Environment/tree/Unity6preview

GitHub

Unity HDRP setup project for futur demo and extension - GitHub - Far-From-Here-studio/FarFromHere-Studio-Template-HDRP-Environment at Unity6preview

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it's ok for the most curious and tech savy, note that Unity can crash, there is various bugs on the 6preview version

true phoenix
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I am updating the documentation because now user will have to run the demo using a scene call "BootstrapDemo" as Active Scene, this new BoostrapDemo Scene is just a copy of a SceneTemplatedefined in the project, you can look the source template scene call "Bootstrap" and manage as you want to, so it's made to be reusable.

In this Bootstrap Scene you will be able to find the SceneLoader GameObject, which is a manager that load and unload Scenes from lists that you can manage, by default it will load the HDRP Template Demo scene.

If you want to use the scene manager for your own scenes, just drag and drop sceneAssets into a new created list, then use compnent's context menu then "populate SceneList Names", it will add the scenes to the build settings and make sure that the scene can be load at runtime as in Editor using stored names ref.

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I am using the SceneLoader to switch out between the HDRP Template Demo scene and the (in preparation) MeteoVFX system scene (that work on the same assets as the Demo but various resources), if there is any new Demo scenes, they will be added to the SceneLoader too!

true phoenix
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The camera is now a Cinemachine(3) camera, so I added a Noise (hand_held_mild) that give very good result and still work combined with the free camera component

true phoenix
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Unity6 preview (editor record):
https://www.youtube.com/watch?v=fW7nYsInv54

Unity6 Far From Here Template HDRP Environment demo using full DXR with FSR2 (amd new upscaler). You can try all this stuff for free!

Github repository :
https://github.com/Far-From-Here-studio/FarFromHere-Studio-Template-HDRP-Environment/tree/Unity6preview

Note that to run the full Demo, you have to install few unity content as well as Uni...

▶ Play video
true phoenix
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I am finilizing the LTS 2022 version , which is the main release target

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to bring an optimization solution for trees gameObjects, because unity2022 don't support BRG like Unity6, I have choose to implement a DOTS support for SpeedTrees entities (which will be in the Unity6 version too)

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The HDRP Template and the MeteoVFX for Unity LTS 2022 will be the official suported target, while the Unity6 version will be like a Beta version