Hello! I am a game design student, and for my final year project I have decided to study difficulty in video games. It would massively help me out if you took the time to play my boss fight demo and give feedback on it. Keep in mind that it is far from a finished product in its current state, but I hope to expand upon it in the future! https://atb4shthegamedev.itch.io/bebop
#A demo for my metroidvania action-adventure game BEBOP the robot
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I played it for a bit. heres my feedback: The dash makes you lose control a bit too much, i found myself falling into the lasers at the bottom instead of getting to another platform a lot. Perhaps the double jump can have a bit less force than the original jump, unless intended. Also maybe make it so you can use both hands for controls, right now all controls are used by my left hand which increases difficulty by being inconvenient. Artstyle and boss design are solid, also filled out your form.