I have an ArchetypeChunk containing 4096 entities storing 64 bits each, that are grouped spatially by a shared component (int3). As such, each unique shared component has 32 associated chunks.
Let's say I don't want to create another 4096 entities for a different part of the world, but rather re-use those original 4096 entities; Is it possible to change all of their respective chunks' shared component data without causing a structural change?