#How do I use this new connection event?
1 messages · Page 1 of 1 (latest)
Not in the main docs. but the API is here
https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@1.8/api/Unity.Netcode.NetworkManager.OnConnectionEvent.html
what's the difference between this and smt like onclientdisconnect?
They main thing seems to be that clients will see when other clients join or leave