I've been working on a fantasy singleplayer story game focused on exploring, item builds, and pve, set in a fantasy world.
(Will make a new dev log once the projects coming along more)
The concept, gameplay and world is fully planned out, and i've been doing bits and pieces for it to work towards it.
Current goal is to release the full act 1 (out of 6) for free and polished by the end of the year along with a kickstarter (Don't know if this is viable);- though for now i'm just setting up basic systems.
Here's the inventory and equipment system with working logic.
Obviously, all sounds/visuals are placeholders while I get the basic system up and running. Once this is finalized with some actual graphics, i'll work on the AI states.
Using scriptable objects to make my items, with loads of different stats i can modify to make them all unique and interesting. I HATE pure statstick based items!! So I will be AVOIDING that. (Diablo 4 / new world item designs...)
This game idea used to be a minecraft server I was working on for years!
Might post lore documents here if anyone cares in the future.
