#Autosave Script

1 messages · Page 1 of 1 (latest)

frank blaze
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Has this ever happened to you?: You are working on something, then your computer crashes, or unity crashes, etc. well i have just the solution! I have made a script that work in the unity editor, and doesnt even need a game object! and im ready to release to the public!

What it does:

It creates a file called <YourSceneName>.autosave.<Number>.unity in a folder it creates (or you created) called Autosaves,

if the amount of autosaves exceed 10, then it deletes one so you dont have billions of autosave files.

here you go!

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you need to create a script called AutoSave

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edit the public static double autoSaveInterval to however long you wanna wait before it autosaves

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i need to update it tho, so this will be an active thread

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version 2. now makes a folder inside of the autosave folder of the corrosponding scene

ocean nest
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I love this idea fyi

frank blaze
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thanks

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ive been trying to fix the problem that unity has no autosave

frank blaze
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Use the github link to find updates