#chess like game

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zenith ivy
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I can't speak to lobby/relay directly but we do have a Chess sample which makes use of Cloud Code Push Messages to notify the other player of moves made and the board state is stored in Cloud Save. It does use Lobby though so I don't *think * it will support a player returning after several days but you could modify it to instead store a gameid on each players Cloud Save so they don't need to find the same Lobby again to continue their game. https://github.com/Unity-Technologies/com.unity.services.samples.multiplayer-chess-cloud-code

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