#Movement Shooter Prototype
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Updated Gameplay Footage.
Fixes & Improvements(0.1):
- Reload Animation is x2 Faster.
- Spam Shooting Causing Queue's for Shooting (Hopefully fixed.)
- Velocity Weirdness After Wallrunning Fixed.
- Targets Hitbox is 25% Bigger.
- Camera Recoil Removed.[Helping Accuracy and Later On.]
Changes(0.2):
- WallRun Detection Improvement(bellow can be seen.)
Me personally I like the fov more than the stretch resolution but the type of style of the game is your choice and I can see the difference in both
Why is it so stretched ?
Doesnt look intended
my monitor is stretched xD dw ab that, since am running 24:9 ratio
The Game shouldnt stretch to the monitor, but extend ?

yes and no, am running a pixelated rendered camera, so its to be expected
ah you changed the camera renderer
am using a second Ui to render that image so the image stretches otherwise it zooms
oof
yep
would say zoom is better ? Stetched looks off
better to stretch then to cut out or zoom inportant info
it looks weird on vid but its actually better
i disagree, but its your game
well for a game that matters everythin you see you need everythin ti be visible
but yeah
apex legends / valorant is also a game where that comes true, neither stretch the image
Apex just gives you more to see from the camera (default unity behavior) and valorant just limits the image size to 16:9 or 4:3 and any other aspect gets black bars
that yeah but there is that where people just glitch the UI to make the camera extend
to smth like 24:9 monitors especially
yeah but lets be honest its better to play without the black bars around then with
i mean why are you projecting the game to the UI anyways ?
to get pixelation
just use a normal Camera with a pixelfilter
didnt know that existed lmao
there are ways on github that dont need to project it to ui
well yeah prolly with some shaders
i mean the easiest way is to do what youre doing and if its just a hobby thing thats totally fine
indeed
it is a hobby project
shaders especially now with the shadergraph are relativly easy


I personally wouldnt like it, but then again its your game ^^ Just telling you there are ways to keep the normal Camera and still have the Pixel look, without stretching^^
sure thanks
sure thanks
OHHH very cool game tho
