#Movement Shooter Prototype

1 messages · Page 1 of 1 (latest)

rancid nacelle
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hey i am working on a movement shooter game. currently in prototype, i'm hoping to get some feedback ^^ thanks

rancid nacelle
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Updated Gameplay Footage.

Fixes & Improvements(0.1):
- Reload Animation is x2 Faster.
- Spam Shooting Causing Queue's for Shooting (Hopefully fixed.)
- Velocity Weirdness After Wallrunning Fixed.
- Targets Hitbox is 25% Bigger.
- Camera Recoil Removed.[Helping Accuracy and Later On.]

Changes(0.2):
- WallRun Detection Improvement(bellow can be seen.)
tawdry dragon
brave echo
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Doesnt look intended

rancid nacelle
brave echo
rancid nacelle
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yes and no, am running a pixelated rendered camera, so its to be expected

brave echo
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ah you changed the camera renderer

rancid nacelle
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am using a second Ui to render that image so the image stretches otherwise it zooms

brave echo
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oof

rancid nacelle
brave echo
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would say zoom is better ? Stetched looks off

rancid nacelle
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better to stretch then to cut out or zoom inportant info

rancid nacelle
brave echo
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i disagree, but its your game

rancid nacelle
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but yeah

brave echo
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Apex just gives you more to see from the camera (default unity behavior) and valorant just limits the image size to 16:9 or 4:3 and any other aspect gets black bars

rancid nacelle
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that yeah but there is that where people just glitch the UI to make the camera extend

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to smth like 24:9 monitors especially

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yeah but lets be honest its better to play without the black bars around then with

brave echo
rancid nacelle
brave echo
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just use a normal Camera with a pixelfilter

rancid nacelle
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didnt know that existed lmao

brave echo
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there are ways on github that dont need to project it to ui

rancid nacelle
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well yeah prolly with some shaders

brave echo
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i mean the easiest way is to do what youre doing and if its just a hobby thing thats totally fine

brave echo
rancid nacelle
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it is a hobby project

brave echo
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shaders especially now with the shadergraph are relativly easy

rancid nacelle
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yeah

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but i personally do like the stretched look

brave echo
rancid nacelle
brave echo
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I personally wouldnt like it, but then again its your game ^^ Just telling you there are ways to keep the normal Camera and still have the Pixel look, without stretching^^

rancid nacelle
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sure thanks

brave echo
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Maybe something for the backlog, for learning ^^

rancid nacelle
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sure thanks

tawdry dragon