#Mesh Arrange - Devlogs

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ancient sparrow
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Hello!
I'm developing a 3D tool using Unity which lets artists import their 3D models into my app and animate the "arrangement" of it all coming to position one by one.

I understand its quite obscure but I found this to be a fun idea to work on. I'm also planning on open sourcing it and letting people poke around and hopefully even produce something better.

So far, I have worked on breaking down the imported 3d model into meshes and displaying them on UI and a system where hovering over the UI will highlight the mesh on screen. I've created a bunch of scripts that lets me light up the scene and some other settings all using UI.

One of the harder things I've worked on is the interactive screen in the center with panning, orbiting and FPV camera controls.

Please leave your questions/ideas/suggestions below.
( + dm me for a way to keep up with the project, I'm not sure of the rules regarding server invites)