Hi, im trying to recreate a shader that uses the RG values for each pixel in the maintex as UV coordinates for a lookuptex and therefor replace the pixels colors in the maintex with the colors in the lookuptex accordingly.
Here is my reference https://youtu.be/nYch_TIkq6w?t=485
For some reason after hours of experimenting and trying to debug the flow, I just cant get it to work properly. Ive tried copying the shader node by node from the video and it refuses to work for me, so here is my experiment with the shader and changed up extures to help me debug.
Ill include the debugging nodes, so to avoid confusion you can follow the selected nodes to see they do exactly what the video shows...
Explaining in more depth the process of creating animations from my recent devlog:
https://youtu.be/HsOKwUwL1bE
This is a highlight of my recent stream.
Full VOD is available here:
https://youtu.be/nHk8jL3STxg
Source code:
https://gist.github.com/aarthificial/a77bf477c6bfa51507ffc1e8f18c5635
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