#AI Replacement Debate
1 messages · Page 1 of 1 (latest)

using Gpt in a safely manner won't hurt
dont 🔪 me tho
byee
hope you make good friends with gpt 🤣🤣
I never use GPT for code related things
It wont hurt to use it
I use it for lore/story-related things tho if I lack imagination
i use it for writing the storyline of my game also
Never had a situation where I had to
you are experienced then
I am learning
he is helping me in that
i am not simply copying code
I could send you screenshots i usually cross question him like what is the use of this and stuff
Then continue learning instead of relying on an AI, there are tons of materials online, free courses, books, all written by experts, I don't understand why not use that instead
Reading a book written by an expert won't waste time of said expert
And it won't take long either
The way i learn is by taking a small course then working on a big project, and learning on the process
I learnt python like this, and it ended really well
So i am making a horror game while learning unity
its been like an year
and i have learnt a lot
Your Unity crashing doesn't look that good to me
My unity crashing occured after i spilled water on my laptop and nearly lost my project
maybe a laptop problem
I'm just saying that, im not just making a game
i am making a game to learn
so i dont just copy code
if i do that then it would make no sense
ChatGpt helped me learn python and flutter
Unity should be the same
It's fine to learn while making a game, but proper learning sources are important
From my experience, if you ask chatgpt properly and not something very complex he is good at helping you out
or atleast get you started
and i can figure things out on the way
Not saying that GPT is complete trash, since it can sometimes lead you in a good direction, but it may teach you some really bad and impractical things
But my opinion still stays
I am also not saying that gpt always leads you in the correct direction, but you do get somewhere
and one path leads to another
If you're asking GPT for something "not very complex" then it should be probably something you should research and learn yourself
Like I said, I never had to ask GPT anything code-related
If you use GPT in the correct way then there is no harm
Its just like, asking a teacher who might not always be correct would be more effiecent or better than searching in a liabray which would always be correct
we would have to sacrifice something in both directions
now it would be a personal choice to go to which direction
if you know what you are doing then there is no problem
but even if you dont find it ethical to make chatgpt help you with code
you should give him a chance
Nonsense. When it comes to programming basics you can't just "sacrifice" something because you'd rather ask GPT about it than spend some time researching reliable materials which are available for free. A bad teacher means bad education. With bad education comes bad code, errors, etc
The teacher is not Bad
it makes mistakes
mistakes dosent make him unusable
bro, lets take a imaginary problem you search on docs and i will ask chatgpt lets see which's code is better and efficent
I won't because I don't need to. I've gone through a normal education, learned the basics, asked experts when I had issues, and now I continue to learn using reliable materials which I know that contain proper informations. Same process, but no playing around with a "teacher" which you have to correct on your every step
related to untiy
I would edit the code to make it work, you can do the same
Think about all this with a cool mind
I've got nothing better to do so sure, let's try it out
ask someone in #💻┃unity-talk for a problem related to 3d unity
c# code
I'd be at an disadvantage since I mostly work with 2D
I have never used 2d
I won't be bothering anyone there with AI, I'll just ask GPT since we're already talking about AI
ok but no cheating
I never cheat
You have my word
we start then
im askin
writing a single function should be enough
have to be nice
with gpt
he gave something too easy
nah
what bout this?
tell me when to start
Problem:
The script controls the movement of a ball using Unity's physics engine. The issue here is that when the ball goes out of bounds on the positive X-axis, it resets its position, but the velocity is not reset. This means that after resetting, the ball won't move again.
Well, that looks a bit too easy
Didnt i said so
But if there is something complex it would require more stuff than just the code
ok 3
we need the fixed code
2, 1 go
using UnityEngine;
public class BallController : MonoBehaviour
{
public float speed = 5f;
private Rigidbody rb; // Added Rigidbody variable
private void Start()
{
rb = GetComponent<Rigidbody>(); // Assign Rigidbody component
// Set the initial velocity of the ball
rb.velocity = new Vector3(speed, 0f, 0f);
}
private void Update()
{
// Check if the ball is out of bounds on the X-axis
if (transform.position.x > 10f)
{
// Reset the ball to its starting position
transform.position = new Vector3(0f, 0f, 0f);
// Reset the velocity to its initial value
rb.velocity = new Vector3(speed, 0f, 0f);
}
}
}
"This means that after resetting, the ball won't move again."
You've reset it to the initial speed, not stopped it
Already failed at such a simple task
now i would need to have a project set up to know what is going wrong
we use rb.velocity = Vector3.zero; then
No need to have a project set up, simply look at the code
Instead of asking GPT to get that faulty answer, I'd just write that single line of code by myself
Its just an example, it worked out in the end