#multiplayer aircraft game
1 messages · Page 1 of 1 (latest)
Got me listening to Freebird again now, thanks 😄
I'm not so familiar with the genre, but I think the flying looks quite fun and arcady 😊
oh thats cool
I don’t know if these are the models you will be using for the final game but I would expect an arcady game to have more arcady sprites. Looks fun tho
Looking clean
This is nice mate! How did you get the mouse controls to work though? Using mouse positions for me usually don't work when converted into vectors so I'm intrigued how you did this!
im using a modified version of Why485s MouseFlight asset
Thanks for the resource.
thats poggers
tryed geting my plane to fly last night! failed!! if i drop you a DM next time i try would be up for helping a fellow dev out?
I'm a big aviation gamer as well DCS is my jam
an some better looking lighting
good shit
Tomcat noise, f16
Anyway looks pretty cool, hotas support?
not yet, gonna add it soon
better looking clouds (thanks to the help of @tardy axle ) and some bug fixes regarding missile spawning
I have joystick throttle and pedals so you can hmu if you need some debugging 🔥
sure, you can help me debug when im gonna start on the hotas controls
Looks awesome!! Congrats.
The soft blending is really nice on the particles BTW.
first big playtest
The movement is sick! Nice job on this man 😄
thanks 
new graphics, map and player markers
sweet, love the lowres look haha. perhaps make the font also something pixely to match the vibe?
oh yea good idea
thanks :)
i tried making a game like this thinking "well this seems like a good idea"... no, no it was not a good idea because i spent day and night trying to fix problems that were just getting worse and worse 😭☠️
ikr? i spent multiple weeks trying to make missiles work in multiplayer
the missiles are what made me quit because im just a begginer in game dev and thats too much for me
my idea was to make low poly war thunder
new effects for the afterburner and also stalling
Excellent @thorny sparrow
thx
if you need play testers, i really like what youve made so far, ill be down to try.
hows dev? @thorny sparrow
its goin good
@thorny sparrow what netcode did you use?
alteruna multiplayer
Thanks for sharing, where di you find It? Why didnt you go with other netcode?
i saw it in a video, and it has the least delay from all other netcodes i tried (photon, fishnet)
well, the video kinda wrong & true at the same time, bit Its ok
In real life wings 'shudder' under high G loads, i know its pretty early in dev but thats something that you could polish up
development is slower but we still standing 
thanks, currently working on the networking