#Hi there, I got this script, and it is
1 messages · Page 1 of 1 (latest)
Does the OnCollisionEnter method ever get ran? You can test this by using the debugger or using Debug.Log("ran") at the start of the function
Alright
If it runs, then it's an issue with the tag. If it doesn't, the collision is not registering and maybe it's because one of the objects don't have a rigidbody (unlikely but possible)
Hmmm...I just tried something. In the editor, instead of childing the "Attack" under my player, I made it it's own object and it made it collide with the enemy via a rigidboy and I got the message? I guess I just need to make a few tweeks...
BRUH I am a moron. You were right, it didn't recognize the collizion because I childed the attack under my player, WHO HAS A Character Controller. 