#Changing cursor from OS default selection
1 messages · Page 1 of 1 (latest)
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
I mean these. On windows, for example, you can set these to anything you want and it's persistent throughout most applications. I'm asking if it'd be possible to somehow use these instead of custom sprites inside of unity?
for input fields? aren't those the ones that come up ?
i'm confused what you're asking now 😅
So for example in discord, when you hover over text, or over the message box your cursor changes to the "i-beam". Or when you hover on an emoji it changes to the pointer finger.
It doesn't happen by default, at least not in playmode's game window
which one is it showing instead ?
Just the normal cursor
idk what that means
with textmeshpro right
Yes
yeah I think because its still UI element
so some custom stuff going on
its like a field inside unity custom UI and not a native inputfield
if you can find the icons for each os I suppose you can just switch the texture yourself
It might be a Game view problem, let me try it on build