Asset created to perform climbs similar to Shadow of the Colossus through model geometry. It is possible to **climb **on surface of dynamic meshes that are constantly being deformed by the animator, for example, on dragons, monsters, colossus and other things. More details in the description. Demo WebGL available.
50% off (New Year Sale).
https://assetstore.unity.com/packages/tools/physics/fur-climbing-system-239331