#I am using VFX Graph to make a "falling

1 messages · Page 1 of 1 (latest)

summer gate
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I'm not sure of the 'correct' solution but I solved this once in the past by having a new particle spawn on the death of the 'leaf' particle, one that was a billboard flat to the ground.

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Have the leaf die on contact with the ground plane and in the place of the leaf spawn a flat leaf, basically. Mine was not leaf but confetti, but I had the same issue.

bright osprey
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Thank you! That is also the only solution i could think of as well, but I thought the transition might be abrupt and distracting. How did it turn out for you @summer gate ?

summer gate
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I had the same concern but I couldn't think of another solution and in motion it wasn't noticeable at all.

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I shipped with this solution and nobody has ever mentioned it 😄

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See this video at the timestamp

sharp dragon
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I don't really use the collision plane but if you're updating the angle directly each update, maybe instead try angular velocity and perhaps its friction node would help.

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Maybe need to use some of the logical gates to really refine the logic though.

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Neat little golf game