#The model in dots unity project cannot be renderedI refer to the project Ray

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onyx leaf
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Hello everyone, why my fbx model can't render success in a dots project?

I refer to the project Raycast Car https://github.com/Unity-Technologies/EntityComponentSystemSamples/tree/master/PhysicsSamples/Assets/13. Raycast Car

my code is https://github.com/kulame/CarTest

When I started the project, my model suddenly disappeared, but the map model remained.

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Waiting for your help online

lunar pasture
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You're placing the car too low along Y axis. Your terrain currently has a box collider thus your car will appear inside it and cause physics to go wrong.

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use Entities Hierarchy to inspect the car entity and you'll see its transform is acting crazy.