#Hey, when I create a player by using

1 messages · Page 1 of 1 (latest)

loud valley
#

Hello
Players are not bound to environments. It's the same behavior with any identity provider.

winter storm
#

Ah ok @loud valley , it's the first time I use the Player Management Services in Unity 🙂 So all players are a separate layer independent from the environments. Which data or service is making use of the different environments?