#Modding Best Practices

1 messages · Page 1 of 1 (latest)

ornate heart
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Hello.

I'm at the beginning of game development, and I'm hoping to implement mods into my Unity game in as hassle-free a way as possible. I imagine some of you here knows the different hassles of adding mods to games, so I'm reaching out to hear what I should and shouldn't do in order to allow a better modding experience for everyone.

rough berry
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i don't know much about adding modding to a game, but i think what you would like to do is essentially provide your own little APIs for players of your game to mess around with your code base and add on to it