#"MultiplayService.Instance = System.
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Are you making sure the initialize task is completed before attempting to use MultiplayService.Instance?
And that it was successful
Hi Erick, so sorry, I think this message has been lost somewhere, could not see it, that I have solved but I have new problem
I have built game and functionality but I want to build for Android, so when I try to build, it throws error "The type or namespace name 'Multiplay' does not exist in the namespace 'Unity.Services'"
I mean if I use within pc specific build, it is working fine but even if I mention "UNITY_ANDRIOD" it won't build
Do I need to create assembly definition and manually place it there?
I think this was answered somewhere else but any use of Multiplay needs to be stripped out for game client builds since it's server logic