#entity framework support in unity
1 messages · Page 1 of 1 (latest)
have you tested your code outside of the editor at all? like have you built a player for your intended platform?
So I have tested it in the Unity Scene, also in VS. And i've attached the script to the unity debugger to line/line which is where I found this
just to be clear, I'm not using EF
what exactly are you doing
why would you see cannot evaluate children - what is the whole stack? so that i can see what is the framework code that throws that error
Its just unity boilerplate c#
just using a linq statement on an object
(deleted prior chat, nvm I thought I had something but on inspector I looked at the wrong object somehow).
okay well when you have the stack go ahead and paste it here