#Open git repos of mid/large-size projects with up to date ECS?
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charactercontroller package also has some samples
so theres also the megacity repo and network racing repo if you are only familiar with the EntityComponentSamples repo
Believe me or not, you'll lose most of your hair reading a mid size project without extensive documentation and guidance. Start from something small, bite size.
If you want something more than this
https://github.com/Unity-Technologies/EntityComponentSystemSamples/
might you try reading this?
https://github.com/Antoshidza/Age-of-Sprites
And if you want something more challenging, maybe this?
https://github.com/Dreaming381/lsss-wip
Contribute to Unity-Technologies/EntityComponentSystemSamples development by creating an account on GitHub.
Sample project for NSprites package. Contribute to Antoshidza/Age-of-Sprites development by creating an account on GitHub.
Truthfully, these repos are my starting point when I first learning ECS.
Experimenting a lot and actively asking around are the key to lock down the ins and outs of Unity ECS.