#Open git repos of mid/large-size projects with up to date ECS?

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tender jasper
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My eyes bleed and my fair hairline can't handle raw documentation without actual examples to relate to. Most videos i find are using old outdated versions of the api and it confuses me to no end as a newbie.

Anyone know any good up to date open source projects on github besides the official Unity learning one?

lean jewel
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charactercontroller package also has some samples
so theres also the megacity repo and network racing repo if you are only familiar with the EntityComponentSamples repo

idle barn
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Believe me or not, you'll lose most of your hair reading a mid size project without extensive documentation and guidance. Start from something small, bite size.

If you want something more than this
https://github.com/Unity-Technologies/EntityComponentSystemSamples/

might you try reading this?
https://github.com/Antoshidza/Age-of-Sprites

And if you want something more challenging, maybe this?
https://github.com/Dreaming381/lsss-wip

GitHub

Contribute to Unity-Technologies/EntityComponentSystemSamples development by creating an account on GitHub.

GitHub

Sample project for NSprites package. Contribute to Antoshidza/Age-of-Sprites development by creating an account on GitHub.

GitHub

Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework - GitHub - Dreaming381/lsss-wip: Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework

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Truthfully, these repos are my starting point when I first learning ECS.

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Experimenting a lot and actively asking around are the key to lock down the ins and outs of Unity ECS.