#SOLVED
1 messages · Page 1 of 1 (latest)
Because you have no "idle" at the center of the blend tree, so it picks the "closest one" (or a random one) to the current position
You need either:
- A fifth state at position (0, 0) that has the animation you want
- Move one of the existing states closer to (0, 0) so it gets picked as closest
SOLVED