#How to create a blob asset containing an entity?

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astral gate
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I tried swapping individual variables for each entity prefab to a blob asset but something weird happens and it doesn't convert properly. Do I stick with individuals variables or am I looking for a BlobPrt?

pseudo lodge
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you don't

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blobs don't remap entities

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the entity you store in a blob has the index of the entity in the conversion world

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it doesn't update to the entity in the runtime world

astral gate
pseudo lodge
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you'd need to write a system to manually remap it or something after loading subscenes

astral gate
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individual it is :/