Hello,
I've tried to install Entities package from package manager but I've got this error :
InvalidOperationException: Burst failed to compile the function pointer Void ProcessQueuedCommands$BurstManaged()
Unity.Burst.BurstCompiler.Compile (System.Object delegateObj, System.Reflection.MethodInfo methodInfo, System.Boolean isFunctionPointer, System.Boolean isILPostProcessing) (at ./Library/PackageCache/com.unity.burst@1.8.8/Runtime/BurstCompiler.cs:460)
Unity.Burst.BurstCompiler.CompileILPPMethod2 (System.RuntimeMethodHandle burstMethodHandle) (at ./Library/PackageCache/com.unity.burst@1.8.8/Runtime/BurstCompiler.cs:226)
Unity.Entities.Content.RuntimeContentManager+ProcessQueuedCommands_00001AC8$BurstDirectCall.Constructor () <0x42283860 + 0x0006b> in <e4a06a8e304b470599134984a4ac55fd>:0
Unity.Entities.Content.RuntimeContentManager+ProcessQueuedCommands_00001AC8$BurstDirectCall..cctor () <0x422837a0 + 0x0005b> in <e4a06a8e304b470599134984a4ac55fd>:0
Rethrow as TypeInitializationException: The type initializer for 'Unity.Entities.Content.ProcessQueuedCommands_00001AC8$BurstDirectCall' threw an exception.
Unity.Entities.Content.RuntimeContentManager.ProcessQueuedCommands () (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Content/RuntimeContentManager.cs:673)
Unity.Entities.Content.RuntimeContentSystem.Update () (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Content/RuntimeContentSystem.cs:94)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:362)
I've updated all dependencies of the package but that has not solved my issue.
Can someone has successfully install the last version ?