Hello everyone. Can someone answer, if it is any major difference in ISystem without BurstCompile and SystemBase? I suppose the first one should be slower, if in both we are using some classes. But is it a big difference?
In fact I just need to get the state.Dependency for IJob, so as I have no alternatives for that in SystemBase, I must use ISystem without BurstCompile, I suppose
#ISystem without burst VS SystemBase
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