Only entities that were directly baked are showing up in runtime view (you see the components). Entities that were instantiated via EntityManager meanwhile are stuck in authoring view (you see the monobehaviors). I also can’t access them in the hierarchy view unless I search for their name. This is despite toggling forced runtime view. This also happened after I upgraded from 1.0.11 to 1.0.14. Is there something else I should toggle to make instantiated entities show in runtime view?
#Instantiated entities aren’t showing up in runtime view in Entities Hierarchy
1 messages · Page 1 of 1 (latest)
Here's what I'm talking about. The entities instantiated outside of baking are clearly being recognized as being entities. Yet, they're showing up as authoring data on the top right panel
If you scroll way down are there any entities at all?
There are plenty of instantiated entities
You mentioned here #1064581837055348857 message that someone else didn't have Entities Graphics installed
I also removed Entities Graphics
could that be causing instantiated entities to not show as runtime data?
are you talking about hierarchy view?
It has no relation to graphics
You can also try clicking that orange button in inspector
I have, and I always set it to Runtime
None of the instantiated entities show up either unless explicitly searched for in the search bar. Here, the dozens of entities seen in the earlier image are missing
The changelog for 1.0.14 also includes Use default inspector when an asset is selected regardless of the data mode. and the instantiated entities are technically Prefab assets
Downgrading back to Entities 1.0.11 fixed the issue - all Entities, even instantiated ones, are showing up in runtime view if specified
Actually no, I went back to 1.0.0-pre65
Hi, just wanted to know if there were news about that issue because I'm facing it right now and it's very annoying