#Content Arquives bug.
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SpriteAtlasManager.atlasRequested wasn't listened to while Healthbar requested.
i have this line on logs
My healthbar atlas has InludeInBuild
It's known issue and I also waiting for fix https://issuetracker.unity3d.com/issues/entities-android-ui-game-object-missing-sprite-when-using-content-management-and-sprite-atlas
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene” Scen...
I've been using sprites in content archives myself and *without* sprite atlas, loading sprites works as expected.