Im working on a bullet hell game, so I figured that trying out a particle system for bullets would work well in the long run. But I've come across a problem where I can't seem to find which particle collided in a given collision. I can get the particle system involved but just not the exact particle.
I've tried looking into custom data to give each one an id, but you seemingly can't get the particle's data on collision (from what I've found?). I also saw someone recommended comparing the positions of the particle to the position of the collided particle, but I can only seem to get the contact point and not the position itself.
So I'm stuck lol
Does anyone know how you might do this?